Heavy Electron Blaster I
Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets. Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium. |
Astronautic
Cargo capacity | 2.5 m3 | |
Mass | 2,000 kg | |
Volume | 10 m3 | |
Baseprice | 60,000 ISK |
Attributes
Overload damage bonus | 15 % | |
Heat Damage | 0.5 HP | |
Required Thermodynamics Level | 1 Level | |
Reload Time | 5000 s | |
typeColorScheme | 11331 | |
CPU usage | 24 tf | |
heatAbsorbtionRateModifier | 0.009999999776482582 | |
Activation Cost | 1.9600000381469727 GJ | |
Primary Skill required | Medium Hybrid Turret | |
Turret Tracking | 46.08000183105469 | |
Accuracy falloff | 3000 m | |
Charge size | 2 | |
mainColor | 8627698 | |
Damage Modifier | 1.837499976158142 x | |
accuracyBonus | 0 | |
targetModule | 0 | |
Charges Per Cycle | 1 | |
Optimal Range | 2000 m | |
Rate of fire | 3000 s | |
slots | 1 | |
Powergrid Usage | 88 MW | |
Structure Hitpoints | 40 HP | |
Meta Level | 0 Level | |
Secondary Skill required | Gunnery | |
requiredSkill1Level | 1 | |
requiredSkill2Level | 3 | |
Tech Level | 1 Level | |
Used with (Charge Group) | Hybrid Charge | |
Signature Resolution | 40000 m |