150mm Railgun II
This is a standard long-range railgun designed for frigates. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges. Requires either regular or advanced hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium, Javelin, Spike. |
Astronautic
Cargo capacity | 0.1 m3 | |
Mass | 500 kg | |
Volume | 5 m3 | |
Baseprice | 183,136 ISK |
Attributes
requiredSkill1Level | 5 | |
requiredSkill2Level | 1 | |
targetModule | 0 | |
requiredSkill3Level | 1 | |
Tech Level | 2 Level | |
Used with (Charge Group) | Hybrid Charge | |
Used with (Charge Group) | Advanced Railgun Charge | |
Signature Resolution | 40000 m | |
Meta Level | 5 Level | |
heatAbsorbtionRateModifier | 0.019999999552965164 | |
Overload rate of fire bonus | -15 % | |
Heat Damage | 1 HP | |
Required Thermodynamics Level | 1 Level | |
typeColorScheme | 11325 | |
Reload Time | 5000 s | |
Tertiary Skill required | Small Railgun Specialization | |
Secondary Skill required | Gunnery | |
Activation Cost | 2.3380000591278076 GJ | |
Structure Hitpoints | 40 HP | |
Powergrid Usage | 10 MW | |
slots | 1 | |
CPU usage | 27 tf | |
Rate of fire | 4250 s | |
Optimal Range | 14400 m | |
Charges Per Cycle | 1 | |
accuracyBonus | 0 | |
Primary Skill required | Small Hybrid Turret | |
Turret Tracking | 73.5 | |
Accuracy falloff | 6000 m | |
Charge size | 1 | |
mainColor | 8627698 | |
Damage Modifier | 3.630000114440918 x |