OLD Tengu Offensive - Accelerated Ejection Bay
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This missile launcher system was formed not from the missile bays of Sleeper drones, but from the direct-fire turrets and hardpoints salvaged from them instead. Adapting the underlying technology behind the drones' rapid-firing turrets for their own missile systems, Caldari engineers have managed to revolutionize modular launching mechanisms, improving launch speed and kinetic warhead payloads. Subsystem Skill Bonus: 5% bonus to Kinetic Missile Damage per level 7.5% bonus to Heavy, Heavy Assault and Rapid Light missile launcher rate of fire per level 10% bonus to Heavy Missile and Heavy Assault missile velocity per level |
Astronautic
| Cargo capacity | 0 m3 | |
| Mass | 800,000 kg | |
| Volume | 40 m3 | |
| Baseprice | 0 ISK |
Attributes
| Structure Hitpoints | 40 HP | |
| Powergrid Output | 0 MW | |
| CPU Output | 33 tf | |
| Primary Skill required | Caldari Offensive Systems | |
| requiredSkill1Level | 1 | |
| Drone Capacity | 0 m3 | |
| Tech Level | 3 Level | |
| Capacitor Capacity | 0 GJ | |
| Meta Level | 1 Level | |
| Drone Bandwidth | 0 Mbit/sec | |
| subSystemSlot | 128 | |
| Turret Hardpoint Modifier | 0 + | |
| Launcher Hardpoint Modifier | 5 + | |
| High Slot Modifier | 5 + | |
| Medium Slot Modifier | 1 + | |
| Low Slot Modifier | 0 + | |
| Restricted to Ship Type | Tengu | |
| subsystemBonusCaldariOffensive | -7.5 | |
| subsystemBonusCaldariOffensive2 | 5 | |
| subsystemBonusCaldariOffensive3 | 10 | |
| covertCloakCPUPenalty | 10000 | |
| Module or subsystem is obsolete | 1 |