'Dealer' Light Ion Blaster I
Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets. Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium. |
Astronautic
Cargo capacity | 0.3 m3 | |
Mass | 500 kg | |
Volume | 5 m3 | |
Baseprice | 9,000 ISK |
Attributes
Activation Cost | 1.0927000045776367 GJ | |
Structure Hitpoints | 40 HP | |
Powergrid Usage | 7 MW | |
slots | 1 | |
CPU usage | 9 tf | |
Rate of fire | 3000 s | |
Optimal Range | 1500 m | |
Charges Per Cycle | 1 | |
targetModule | 0 | |
accuracyBonus | 0 | |
Damage Modifier | 3.543750047683716 x | |
mainColor | 8627698 | |
Charge size | 1 | |
Accuracy falloff | 2000 m | |
Turret Tracking | 403.20001220703125 | |
Primary Skill required | Small Hybrid Turret | |
Secondary Skill required | Gunnery | |
requiredSkill1Level | 1 | |
requiredSkill2Level | 1 | |
Tech Level | 1 Level | |
Used with (Charge Group) | Hybrid Charge | |
Used with (Charge Group) | Advanced Blaster Charge | |
Signature Resolution | 40000 m | |
Meta Level | 6 Level | |
heatAbsorbtionRateModifier | 0.009999999776482582 | |
Overload damage bonus | 15 % | |
Heat Damage | 0.800000011920929 HP | |
Required Thermodynamics Level | 1 Level | |
metaGroupID | 3 | |
typeColorScheme | 11323 | |
Reload Time | 5000 s |