Damage Control II
Utilizes a combination of containment field emitters and redundancy systems to mitigate the impact of critical system damage. Grants a bonus to resistance for shield, armor and hull. Only one Damage Control can be fit at a given time. |
Astronautic
Cargo capacity | 0 m3 | |
Mass | 5,000 kg | |
Volume | 5 m3 | |
Baseprice | 0 ISK |
Attributes
Activation Cost | 1 GJ | |
Structure Hitpoints | 40 HP | |
Powergrid Usage | 1 MW | |
CPU usage | 30 tf | |
Activation time / duration | 30000 s | |
Primary Skill required | Hull Upgrades | |
Armor EM Damage Resistance | 0.8500000238418579 % | |
Armor Explosive Damage Resistance | 0.8500000238418579 % | |
Armor Kinetic Damage Resistance | 0.8500000238418579 % | |
Armor Thermal Damage Resistance | 0.8500000238418579 % | |
Shield EM Damage Resistance | 0.875 % | |
Shield Explosive Damage Resistance | 0.875 % | |
Shield Kinetic Damage Resistance | 0.875 % | |
Shield Thermal Damage Resistance | 0.875 % | |
requiredSkill1Level | 4 | |
Tech Level | 2 Level | |
Meta Level | 5 Level | |
maxGroupActive | 1 | |
Structure EM Damage Resistance | 0.6000000238418579 % | |
Structure Explosive Damage Resistance | 0.6000000238418579 % | |
Structure Kinetic Damage Resistance | 0.6000000238418579 % | |
Structure Thermal Damage Resistance | 0.6000000238418579 % | |
Max Modules Of This Group Allowed | 1 | |
metaGroupID | 0 |